Sound effect when he kills a player (AUDIBLE TO ALL) When he spots a player and is about to chase them Quiet version of Entry Number 17 dialogue & a soul breaking with an even louder version of itĪ portion of a remix of Gaster's Theme, named Dark, Darker, Yet DarkerĪ single sound of his "voice" in UNDERTALE Surprising, magical sound effect from UNDERTALEĮntry Number 17 dialogue with " Gaster's Theme" playing UNDERTALE soul breaking & a fight starting Gaster is chasing you, if you need to collect the item on the map to extend the time or win, etc. So avoiding tight spaces and dead end rooms is a good idea if he's nearby.Īlso, be sure to save your sprint so he doesn't catch you off guard when you have little or none left to use. Players should be careful and listen out for him so they don't get in his line of sight, if the warning on screen happens they should immediately start running until he despawns and not to let him get close. So be sure to save sprint and use it only when necessary (exit, grab an item to extend the timer, or run from him).īy default weapons, Scout and Demoman for sprint speed.that is it since he doesn't move at all.įor the other classes refer to this page to best suit yourself against the Wing Dings speaking skeleton. If he touches the player they will die after a jumpscare on screen.Īs the difficulty rises so does his speed. If he spawns in a position in which he cannot see the player he will not move at all even if he hears a player nearby him. His other sounds are also from that game as well except, for when he kills a player.Īs a Hit and Run Boss, Gaster will spawn nearby players (with a jumpscare warning on screen) and chase them for a short time. He has 2 intros, one of them is a soul breaking & the other is a fight about to start in UNDERTALE. Gaster is a boss in Slender Fortress 2 in boss pack #11.
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